Definition of Virtual Reality (VR)

Virtual Reality (VR), short for Virtual Reality, is an environment that simulates reality in three dimensions, allowing users to explore and interact with afully immersive environment as if they were in the real world, using advanced devices and specialized software such as headsets and goggles.

VR enables individuals to isolate themselves from the actual environment and immerse into a virtual environment that can look and feel like real life.

 

Types of VR:

1. Full Simulation:
   - Uses headsets and goggles to provide maximum immersion in virtual reality, where the user interacts with the environment using all senses.
   - This type is used for training in hazardous scenarios or areas that are difficult to access realistically.
   - Used in fields such as medicine, gaming industry, education, and scientific research.

2. Partial Simulation:
   - Provides a partially immersive experience focusing on the visual aspect using computer screens, VR goggles, and specialized headphones.
   - Used in education including virtual scientific experiments for students, real estate sales where potential buyers can view properties without physically           visiting them, and cinema industry.

3. Non-Immersive Simulation:
   - Presented on a flat screen and offers less interaction compared to other types.
   - Used in gaming applications, engineering design such as automotive and architectural design.

By utilizing these technologies, virtual reality can enhance educational interaction and practical experience without relying on the real environment, providing new opportunities for learning and development across various fields.